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Music Software Virtual instruments, plug-ins, effects, audio-editing, processing & scoring software

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Old 25th November 2008 , 10:55 AM
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Default Any programmers here?

Anyone else into programming here?

I'm a bit stuck. Anyone help ?
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Old 25th November 2008 , 11:09 AM
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What language? I guess by this being in the effects section you are building a VST in C++?

Im no C++ developer, but what's the problemo?
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Old 25th November 2008 , 11:18 AM
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A whole bunmch of web and database programming technologies here if I can be of any help with some advice...
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Old 25th November 2008 , 11:23 AM
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Yh, it's a windoze VSt app. It's not doing much, just not done it in so long.

We;re using the new borland, and thats confusing me.

And just programming C++ in general. Any tips on functions and statements would be cool !
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Old 25th November 2008 , 11:41 AM
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oh, and preferably some tips to a program to write code in on a mac.

Borland is a no go, x-code is free but can't do what we need...
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Old 26th November 2008 , 11:15 AM
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Quote:
Originally Posted by Dave Boulden View Post
A whole bunmch of web and database programming technologies here if I can be of any help with some advice...
Hey Dave hows sylenth1 going ? , i seen you kick off in the forum making a purchase before AU was released
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Old 26th November 2008 , 11:36 AM
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Hey Dave hows sylenth1 going ? , i seen you kick off in the forum making a purchase before AU was released
Eh???
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Old 26th November 2008 , 12:00 PM
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whoops sorry wrong Dave , i was getting you mixed up with a Dave Bourke on this thread
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Old 26th November 2008 , 12:14 PM
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Aaaah! Cool... I can stop scratching my head now
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Old 26th November 2008 , 02:17 PM
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Quote:
Originally Posted by EdRyan View Post
Yh, it's a windoze VSt app. It's not doing much, just not done it in so long.

We;re using the new borland, and thats confusing me.

And just programming C++ in general. Any tips on functions and statements would be cool !
What do you want to know, Ed?

(In my other life I'm a commercial C++ trainer)
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Old 26th November 2008 , 02:40 PM
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If writing a VST for windows - perhaps this might help?
http://www.microsoft.com/express/vc/

Its a free version of the C++ compiler and tools from MS Visual Studio 2008.
Ive allways use to full VS 2008 Team suite - advantages of having your own MSDN premium sub
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Old 26th November 2008 , 03:42 PM
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Thanks for the MS tip Khazul. I need an app to write with for mac though. Xcode is a no go. I've not checked but vaguely I suspect the reason is that it can't write win32 consoles.

Actually, I'm more lost then I think. I need a crash course in it lol.

1) Can I use Xcode to compile a windows vst. If so. How do you go about setting up a project to do it?
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Old 26th November 2008 , 03:47 PM
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Quote:
Originally Posted by EdRyan View Post
Thanks for the MS tip Khazul. I need an app to write with for mac though. Xcode is a no go. I've not checked but vaguely I suspect the reason is that it can't write win32 consoles.

Actually, I'm more lost then I think. I need a crash course in it lol.

1) Can I use Xcode to compile a windows vst. If so. How do you go about setting up a project to do it?
Do you have a name of a program specifically for Mac that your after?
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Old 26th November 2008 , 04:17 PM
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No. I'm not sure whats out there. I'm having conflicting reports on xcode. Someone has said that it can do what I need, and others say it can't.
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Old 26th November 2008 , 10:09 PM
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Quote:
Originally Posted by EdRyan View Post
Thanks for the MS tip Khazul. I need an app to write with for mac though. Xcode is a no go. I've not checked but vaguely I suspect the reason is that it can't write win32 consoles.

Actually, I'm more lost then I think. I need a crash course in it lol.

1) Can I use Xcode to compile a windows vst. If so. How do you go about setting up a project to do it?
(Presumably by 'VST for windows' you mean a VST Plugin for Windows and not a VST host?)

To state the obvious - you use a compiler running on Windows to compile the Windows version and a compiler running on OSX to compile the Mac version.

For example MS Visual C++ 2008 Express (on Windows), to compile the Windows version, instructions here.

You would use Xcode on a Mac to compile the MAC version.

If you want to create AudioUnit versions, instructions are here.

Depending on what you want the plugin to do, you may also find it useful to visit the VST source code archive (not really up to date but still useful) and also the Music DSP source code archive.

The content in all of those links may be out of date so check the documentation that comes with the latest version of the SDK that you have as it may have information on specific IDEs, platforms etc.

If you only have a Mac and need to compile for Windows machines, you could compile via Parallels virtual machine running Visual C++ 2008 Express on XP on Parallels within OSX. However, for actual plugin testing you might want to use Apple Bootcamp to run XP on your Mac (if possible of course, it depends on which Mac you have).

Another option which some developers take is to develop on their own native platform then hand the code over to a third party to do any necessary development and compiling on the other platform.

Hope that helps.
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