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| Music Software Virtual instruments, plug-ins, effects, audio-editing, processing & scoring software |
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Keeper o' the Keys!
Join Date: Jul 2008
Location: Kent, UK.
Posts: 636
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A whole bunmch of web and database programming technologies here if I can be of any help with some advice...
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http://www.daveboulden.co.uk/ |
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Professor Sunshine
Join Date: Jul 2008
Location: Birmingham
Posts: 697
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Yh, it's a windoze VSt app. It's not doing much, just not done it in so long.
We;re using the new borland, and thats confusing me. And just programming C++ in general. Any tips on functions and statements would be cool ! |
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Senior Member
Join Date: Jul 2008
Location: Middlesbrough , UK
Posts: 135
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Quote:
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canecreek.co.uk |
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Keeper o' the Keys!
Join Date: Jul 2008
Location: Kent, UK.
Posts: 636
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Quote:
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http://www.daveboulden.co.uk/ |
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Senior Member
Join Date: Jul 2008
Location: Middlesbrough , UK
Posts: 135
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whoops sorry wrong Dave , i was getting you mixed up with a Dave Bourke on this thread
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canecreek.co.uk |
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Keeper o' the Keys!
Join Date: Jul 2008
Location: Kent, UK.
Posts: 636
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Aaaah! Cool... I can stop scratching my head now
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http://www.daveboulden.co.uk/ |
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Super Member
Join Date: Jul 2008
Location: Cirencester, UK
Posts: 222
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Quote:
(In my other life I'm a commercial C++ trainer) ______________________________
Tyrone Howe Logic Pro 8.02, Access Virus TI Keyboard |
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Furry Filter Phreak
Join Date: Jul 2008
Location: Reading, UK
Posts: 559
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If writing a VST for windows - perhaps this might help?
http://www.microsoft.com/express/vc/ Its a free version of the C++ compiler and tools from MS Visual Studio 2008. Ive allways use to full VS 2008 Team suite - advantages of having your own MSDN premium sub ![]() |
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Professor Sunshine
Join Date: Jul 2008
Location: Birmingham
Posts: 697
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Thanks for the MS tip Khazul. I need an app to write with for mac though. Xcode is a no go. I've not checked but vaguely I suspect the reason is that it can't write win32 consoles.
Actually, I'm more lost then I think. I need a crash course in it lol. 1) Can I use Xcode to compile a windows vst. If so. How do you go about setting up a project to do it? |
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Forum Idol
Join Date: Jul 2008
Location: west london depot
Posts: 4,179
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Quote:
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I'v licked my fair share of Peanut Butter!!! (If i carry on pushing the boundries i may mysteriously disappear) ![]() www.sureno.co.uk |
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Administrator
Join Date: Mar 2008
Posts: 14
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Quote:
To state the obvious - you use a compiler running on Windows to compile the Windows version and a compiler running on OSX to compile the Mac version. For example MS Visual C++ 2008 Express (on Windows), to compile the Windows version, instructions here. You would use Xcode on a Mac to compile the MAC version. If you want to create AudioUnit versions, instructions are here. Depending on what you want the plugin to do, you may also find it useful to visit the VST source code archive (not really up to date but still useful) and also the Music DSP source code archive. The content in all of those links may be out of date so check the documentation that comes with the latest version of the SDK that you have as it may have information on specific IDEs, platforms etc. If you only have a Mac and need to compile for Windows machines, you could compile via Parallels virtual machine running Visual C++ 2008 Express on XP on Parallels within OSX. However, for actual plugin testing you might want to use Apple Bootcamp to run XP on your Mac (if possible of course, it depends on which Mac you have). Another option which some developers take is to develop on their own native platform then hand the code over to a third party to do any necessary development and compiling on the other platform. Hope that helps. ![]() |
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